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EU4開發(fā)日志 | 5/10 利沃尼亞騎士團

2022-05-30 12:16 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Europa Universalis IV - Development Diary 10th of May 2022

Ogele, Second Lieutenant


Greetings everyone! And welcome back to another Development Diary for the upcoming DLC. Last week we took a look at the Teutonic Order, and for today we shall visit the monastic neighbor to its north: the Livonian Order.

大家好!歡迎回到關(guān)于新DLC的第二篇開發(fā)日志!上周我們講到了條頓騎士團,今天我們就該看看他北方的修會鄰居:利沃尼亞騎士團。


The Livonian Brotherhood of the Sword was founded in Riga in 1202 for the purpose of christianizing Livonia. Despite their early successes, the Brotherhood suffered a heavy defeat against the Lithuanians in 1237. The remaining members of the Brotherhood then got incorporated into the Teutonic Order, which then later branched into the Livonian Order we all know in EU4.

寶劍利沃尼亞兄弟會于1202年在里加成立,其宗旨是讓利沃尼亞皈依基督教。雖然兄弟會在早年取得了勝利,但是他們在1237年被立陶宛人沉重打擊。兄弟會幸存成員日后并入了條頓騎士團,后者之后分化出了在EU4中眾所周知的利沃尼亞騎士團。


The Livonian Order survived its Teutonic brother, but in the end it too was conquered by its neighbors. As such their mission tree is similar to the ones of the Teutonic Order: a mission tree of “what if?”, though this time it is a little bit more grounded as the Livonian Order did persist as the Polish vassal state Kurland for some time after until the third partition of Poland.

利沃尼亞騎士團比他的條頓兄弟堅持了更長時間,但是最終也被鄰國征服。因此他們的任務(wù)樹和條頓騎士團的一模一樣:都是架空歷史的任務(wù)樹,只不過因為利沃尼亞騎士團直到第三次瓜分波蘭之前都是作為波蘭的附庸國庫爾蘭茍活于世,架空部分可以有更多的歷史依據(jù)了。



Just like the Teutonic Order, so does the Livonian Order have a bunch of branching missions depending on the path you choose. However, you first have to complete the middle column first in order to unlock your missions.

就像條頓騎士團一樣,利沃尼亞騎士團也有取決于你所選路線的一些分支任務(wù)。不過,首先你需要完成中間一列任務(wù),才能解鎖你接下來的任務(wù)。


Most of the missions are rather self explanatory from their titles alone ("Protect Riga" and "The Teutonic Knights" both require you to ally or to conquer Riga and the Teutonic Order respectively for example).

大部分任務(wù)僅靠標(biāo)題就能看出意思(比如“保護里加”和“條頓騎士團”都要求你相對應(yīng)地結(jié)盟或者征服里加和條頓騎士團)。


The more interesting one, however, is the mission "The Livonian Confederation". In 1444, the Livonian Order was by far not as unified as it is shown in EU4. It had four bishoprics as well as the Archbishopric of Riga within it, which were not really subjects of the Livonian Order but allies.

然而,最有意思的任務(wù)是“利沃尼亞聯(lián)盟”。在1444年,利沃尼亞騎士團遠遠并非如EU4所示一般統(tǒng)一。利沃尼亞騎士團擁有包括里加大主教區(qū)在內(nèi)的四個主教區(qū),他們都是騎士團的盟友而非真正的附庸。


Due to the freeze of the map and the hard block of introducing new tags to the game, we have decided to take a more abstract approach to the Livonian Confederation:

因為地圖卡頓問題和在游戲中加入新國家時的嚴(yán)重阻礙,我們打算用更加抽象的方式來體現(xiàn)利沃尼亞聯(lián)盟:



Every bishopric and the lands of Riga are portrayed as one estate privilege to the Clergy estate. And yes, we are increasing the number of maximum possible estate privileges from 4 to 6! More to it in the free patch section.

每一個主教區(qū)和里加的領(lǐng)土都體現(xiàn)為教士階層的每一個階層特權(quán)。沒錯,我們把階層特權(quán)的最大數(shù)量從4個提升為了6個!請在接下來的免費更新部分查看更多內(nèi)容。


Each of these privileges has its own penalty which makes these bishoprics obnoxious to keep. Fortunately, you don't have to wait endlessly for clergy loyalty to revoke them (though this is the easiest way to get rid of them). While you have any of the bishoprics active in your land, you gain access to these two decisions:

每一個階層特權(quán)都有自己的懲罰,使得維持這些主教區(qū)變得非常令人不爽。好在你不需要一直等到足夠的教士忠誠度后才能取消特權(quán)(雖然這就是最簡單的取消方式)。當(dāng)你領(lǐng)土上有任何現(xiàn)存的主教區(qū)的時候,你會獲得兩組決議:


解散主教區(qū)

購買主教區(qū)


Each of these decisions is one way to get rid of one of these bishoprics. "Purchase Bishopric" requires you to be debt free and to have no deficit, as well as to have a starting capital of 100 Ducats (which is basically the starting fee to even get into the trade with one of these bishops), and triggers the following event:

每一個決議都是取消其中一個主教區(qū)的一種方式。“購買主教區(qū)”要求你沒有貸款沒有破產(chǎn)并且國庫擁有100杜卡特的初始費用(基本上是用于最終與其中一個主教區(qū)交易的初始費用),而且觸發(fā)以下事件:


購買主教區(qū)
利沃尼亞聯(lián)盟讓我們在庫爾蘭、利沃尼亞和愛沙尼亞的土地上難以施政。幸運的是,這些主教都不是他們自命的圣徒,都愿意售賣土地給我們。
- 多爾帕特(譯注:今愛沙尼亞第二大城塔爾圖)主教區(qū)長期以來都是我們的心腹大患。
- 我們必須購買奧賽爾主教區(qū)(譯注:德語全稱為奧賽爾-維克?sel–Wiek主教區(qū))。
-是時候關(guān)閉庫爾蘭主教區(qū)了。
-列巴爾(譯注:今愛沙尼亞首都塔林)主教肯定喜歡這筆錢?!玖邪蜖栔鹘虆^(qū)從教士階層中被取消,獲得以下效果:失去68.19杜卡特。】


The cost of these bishoprics is relative to the land they historically had. For example: the Bishopric of Reval was rather small and only covered the city, while the Bishopric of Dorpat covered the whole province. In general, the pattern is like this: the higher up in the event option, the more costly it gets.

這些主教區(qū)的花費與他們歷史上的地價相關(guān)。舉個例子:列巴爾主教區(qū)非常小,只涵蓋城區(qū),而多爾帕特主教區(qū)包含了整個省份??偟膩碚f,規(guī)律是這樣的:事件選項中越靠上方的選項越花錢。


If you cannot throw money at your problem to get it gone, then the decision "Dissolve Bishopric" might be the better option. At the small:?: price of 2 stability you can trigger the following event:

如果你沒法破財消災(zāi),那么“解散主教區(qū)”的決議會是更好的選擇。只需要付出2穩(wěn)定度的“小”代價就可以讓你觸發(fā)以下事件:


解散主教區(qū)
我軍準(zhǔn)備強行解散利沃尼亞聯(lián)盟中的一方。問題是:要對哪一個主教區(qū)動手?
- 多爾帕特主教區(qū)長期以來都是我們的心腹大患。
- 我們必須粉碎奧賽爾主教區(qū)。
- 是時候關(guān)閉庫爾蘭主教區(qū)了?!編鞝柼m主教區(qū)從教士階層中被取消,獲得以下效果:教士階層失去5忠誠度(目前50.0)。庫爾迪加:12支宗教叛軍在庫爾迪加反叛?!?br>- 列巴爾主教必須投降。


This decision cannot be enacted if you either already have rebels in your land or if you are at war.

如果你在領(lǐng)土上有叛軍時或者戰(zhàn)時,就不可啟用該決議。


On a side note: you need to own the provinces where these bishoprics are located to revoke the privileges through the decisions or manually. However, losing the land will NOT remove the privilege - this is mostly due to gameplay reasons as you shouldn't be motivated to give all your land to Lithuania to get rid of these privileges.

另外說一下:你必須控制主教區(qū)所在省份來通過決議或者手動取消他們的特權(quán)。不過,失去領(lǐng)土不會取消特——-這主要是基于游戲原因的,因為你不應(yīng)該為了去除特權(quán)就把所有土地輸給立陶宛。


After getting rid of all the small bishoprics and finishing the mission "Protect Riga" you can finally seize the lands of the Archbishopric of Riga, the mission "The Livonian Confederation" will be completed and you will get 10% Crown Land from your Clergy back.

在解決所有小主教區(qū)并完成任務(wù)“保護里加”后,你可以最終奪取里加大主教區(qū)的領(lǐng)地,即可完成任務(wù)“利沃尼亞聯(lián)盟”,而你會從教士階層手中獲得10%的王冠領(lǐng)地。


Then, with the mission "Strengthen Our Authority" you can finally get this event:

接下來,任務(wù)“加強本國權(quán)威”可以讓你觸發(fā)這個事件:


利沃尼亞騎士團的未來。
我們騎士團設(shè)法穩(wěn)住了利沃尼亞聯(lián)盟,確保了未來無憂。然而,我們騎士團很明顯缺乏一個正確的方向。新時代的黎明已經(jīng)來臨,現(xiàn)在比任何時候都需要決定我國接下來的方向。
- 圣戰(zhàn)的時代結(jié)束了。我們需要改制為世俗化的王國!【解鎖利沃尼亞任務(wù)路線。獲得新任務(wù)?!?br>- 教會分裂不止,則圣戰(zhàn)不息!【解鎖十字軍任務(wù)路線。所有任務(wù)都需要我國繼續(xù)信仰天主教。獲得新任務(wù)。我們將無法成立庫爾蘭和利沃尼亞?!?/p>


Let us first start with the mission tree of the Livonian mission path:

我們先從利沃尼亞任務(wù)路線的任務(wù)樹說起:



You will notice that there are colonial missions, which seems a little bit weird for a Baltic nation whose only trade connection to the New World is in the Lübeck trade node. The reason for that is that the Livonian path of the mission tree gets shared with Kurland (more to it in the free patch section).

你可以注意到其中有殖民任務(wù),而這些任務(wù)對一個只能通過呂貝克貿(mào)易節(jié)點來與新世界互通有無的波羅的海國家來說有些奇怪了。殖民任務(wù)存在的原因是利沃尼亞路線的任務(wù)樹與庫爾蘭任務(wù)有相通之處(更多內(nèi)容請看免費更新部分)。


The colonial missions are quite obvious what they are about: discover the New World, colonize North America, colonize key ports of Africa and reach India. Highlights of these two mission columns are two rather powerful permanent trade bonuses such as +10% Trade efficiency from dominating colonial trade and +10% Global Trade Power from colonizing India. On a side note: if you have a Random New World active then the North American missions get replaced with ones which address the Random New World.

殖民任務(wù)的內(nèi)容非常簡明易懂:發(fā)現(xiàn)新世界、殖民北美、殖民非洲的重要港口,以及到達印度。這兩列任務(wù)的重中之重是兩個相當(dāng)強力的永久貿(mào)易加成,比如主宰殖民貿(mào)易的+10%貿(mào)易效率和殖民印度的+10%全局貿(mào)易力量。另外說一下:如果你開啟了隨機新世界,北美任務(wù)會被換成關(guān)于隨機新世界的任務(wù)。



Continuing with the mission tree, the middle column handles the mentioned issue of no gain from New World trade. With the mission "Deal with the Hansa", which requires you to defeat Lübeck, you gain the following reward:

繼續(xù)來說任務(wù)樹,中線著眼于解決之前提到的新大陸貿(mào)易無錢可賺的問題。任務(wù)“應(yīng)對漢薩同盟”需要你擊敗呂貝克,它將給你帶來以下獎勵:


應(yīng)對漢薩同盟
獲得4年的貿(mào)易收入。
利沃尼亞騎士團在呂貝克獲得主導(dǎo)呂貝克貿(mào)易(貿(mào)易力量:50.0)直到1821年1月2日。
當(dāng)我們擁有任意一個帶有貿(mào)易中心、河流入海口或通行費修正的省份后,此貿(mào)易修正將減少至20.0。


In a way, you will be able to benefit from your colonies even if you do not conquer the Lübeck trade node.

在一定程度上,盡管你沒有征服呂貝克貿(mào)易節(jié)點,也能夠從殖民地中獲利。


Another part of the middle column of the mission is the mission "Secularize the Order" which fires the following event for you:

任務(wù)樹中線的另一部分是“教團世俗化”,它將為你觸發(fā)以下事件:


利沃尼亞騎士團的世俗化
我們是騎士團,我們的目標(biāo)只有一個:在波羅的地區(qū)傳播主的榮光——而我們已達成了這個目標(biāo)。然而隨著宗教改革的不斷傳播,很顯然我們的騎士團已經(jīng)失去了存在的意義,我們的顧問認(rèn)為一個針對基督教兄弟的騎士團簡直是荒謬至極。
或許已經(jīng)是時候解散我們熟知的利沃尼亞騎士團,而建立一個順天應(yīng)人的王國——利沃尼亞王國了。
- 從今日起利沃尼亞將會聞名世界!
【國家變?yōu)槔帜醽啞?br>觸發(fā)事件「新的傳統(tǒng)和野心」。
利沃尼亞騎士團獲得「加強中央集權(quán)」直到1454年11月11日,給予以下效果:全國叛亂度:+1.00;每月自制度變化:-0.05
政府類型變?yōu)榫髦啤?br>立陶宛對于利沃尼亞騎士團的好感+25。
利沃尼亞騎士團的政府等級變?yōu)楣珖?br>獲得25威望?!?br>- 我們還不能解散騎士團。

The tag of Livonia has received some big changes, more to it in the 1.34 section.
利沃尼亞這個Tag經(jīng)歷了巨大的變化,而在1.34版本號中將會有更多改動。


With the mission "A Prussian Alliance" you either focus on conquering and developing Prussia OR keeping a healthy alliance with Prussia. If you complete this mission through diplomacy, you and Prussia become historical friends.

任務(wù)“普魯士同盟”需要你征服并發(fā)展普魯士地區(qū)或與普魯士保持良好的聯(lián)盟關(guān)系。如果你通過外交手段達成了這個任務(wù),你和普魯士將成為歷史友邦。


I also should point out that the mission trees of the Teutonic Order and the Livonian Order were designed with a MP co-op approach in mind: missions which have overlapping regions of interest can be completed if either of the one tags hold the land.

另外我要指出的是,條頓騎士團和利沃尼亞騎士團的任務(wù)樹在設(shè)計上是具有合作性質(zhì)的:一些任務(wù)要求地區(qū)重復(fù)時,只要任意一方擁有即可完成任務(wù)。


With the mission "Reform the Government" you will start a process of creating a government reform which is suited for your needs. This will be a process of 6 events, each one of them has a mean time to happen of 5 years. Here is one of such event as an example:

任務(wù)“改革政府”將開啟將政府按照你的需求進行改革的過程。這個過程將由6個事件組成,每一個平均發(fā)生時間都為5年。比如這是其中一個事件:


混亂的行政機構(gòu)
盡管我們的王國通常有著高效的行政管理,但最近似乎一切都在停擺。為了維護國家的疆土,官僚們不堪重負。
最終,Heinrich Vincke國王不得不親自組織行政管理。
- 聚焦于國內(nèi)的發(fā)達地區(qū)。
- 我們需要將行政能力擴展到整個國家的新領(lǐng)土和核心地區(qū)。
- 讓各大城市自行解決。聚焦于新的領(lǐng)土?!疚覀兊恼畬劢褂谡闲骂I(lǐng)土而非管理核心城市。最終結(jié)果更不傾向于組建一個維持小而強國家的政府?!?br>
Note: This is very much work in progress, and can differ from the final events.
注意:以上內(nèi)容仍在開發(fā)中,可能與最終事件不同。


You always have three options to pick from: the first one lets you focus on a more concentrated and focused government which is suited for tall players, while the last option is for expansionists, though these government reforms have their own sets of drawbacks. The middle option is the more balanced of the two, but this will reflect in your government reform too.

在每個事件中你都有三個選項:第一個將使你組建一個更為集中的政府,適合喜歡種田的玩家,而最后一個則適合擴張主義者,當(dāng)然每種政府改革都會有其弊端。中間的選項處于兩者之間,當(dāng)然這也將體現(xiàn)在你的政府改革之中。


Right now there are 10 final governments you can get: one default "Livonian Monarchy" and nice specialized reforms based on your decisions from the 6 events. Here is a short overview of them:

一共有10種可能的最終政府機制:一個是默認(rèn)的“利沃尼亞君主制”,以及九個根據(jù)你在6個事件中的選擇而決定的特殊改革。下面是一份概覽:


解鎖「利沃尼亞軍事君主制」政府改革。

解鎖「利沃尼亞財閥制」政府改革。
解鎖「利沃尼亞神權(quán)制」政府改革。
解鎖「利沃尼亞傭兵國」政府改革。
解鎖「利沃尼亞選舉君主制」政府改革。
解鎖「利沃尼亞立憲君主制」政府改革。
解鎖「利沃尼亞外交君主制」政府改革。
解鎖「利沃尼亞皇權(quán)」政府改革。
解鎖「利沃尼亞君主制」政府改革。
解鎖「利沃尼亞議會」政府改革。

Note: modifiers are not set in stone yet.
注意:這些修正還未最終敲定。


The final part of the mission tree is revolving around developing your land. Highlight of it is a permanent -5% Tech Cost Reduction in your capital province after constructing 10 universities.

任務(wù)樹的最后一部分著眼于發(fā)展你的國土。其中的亮點是在建設(shè)10所大學(xué)后能夠獲得永久的-5%科技花費修正。


That was the Livonian path, so let us move on to the Crusader path of the Livonian Order:

以上是利沃尼亞任務(wù)樹,下面來看利沃尼亞騎士團的十字軍任務(wù)樹:



Those who have read last week's Development Diary will know what the Teutonic Mission Tree was about, so you can expect to see some recurring themes - like the construction of churches and mending the Schism between Catholicism and Orthodoxy.

如果讀過上周的開發(fā)日志你就會知道條頓騎士團的任務(wù)樹內(nèi)容,那么相應(yīng)地也可以預(yù)見到一些相似的部分——比如建造教堂和彌合天主教與東正教的分裂。


However, the Livonian Crusader missions are more focused on developing the Baltic and Russian lands; so basically a "Tall Crusader State". The left side is mostly about keeping your country religiously stable and constructing churches and cathedrals - things you would expect from a faithful order of the Catholic faith. Highlights here are the missions "Build Cathedrals" and "Defender of the Faith". With "Build Cathedrals" you unlock a estate privilege, which makes these tax buildings a little bit more useful:

然而,利沃尼亞騎士團任務(wù)更加聚焦于發(fā)展波羅的海和俄羅斯地區(qū)的領(lǐng)土;因此可以說是一個“種田十字軍國家”。左線主要與保持宗教穩(wěn)定和建設(shè)教堂、大教堂有關(guān)——這都是一個虔誠的天主教騎士團的應(yīng)有之義。亮點是任務(wù)“建設(shè)大教堂”和“信仰守護者”?!敖ㄔO(shè)大教堂”能夠解鎖一個階層特權(quán),使得稅收建筑的效果更強:


宗教征募
宗教這件強大的工具能夠用來吸引狂熱者和無路可投者。通過允許貴族在某些權(quán)力上凌駕于大教堂,同時賦予教士一些特權(quán),我們能夠利用教堂和大教堂來以信仰的名義征募新兵。
修正:
教士忠誠均衡點:+5.0%
教士影響力:+15.0%
效果:
所有擁有的具有教堂的天主教省份獲得+15.0%本地人力。具有大教堂的天主教省份獲得+33.0%本地人力。


Meanwhile, the mission "Defender of the Faith" requires you to be the Defender of the Catholic Faith for 25 consecutive years without any break. As a reward you get the following modifier:

同時,任務(wù)“信仰守護者”需要你連續(xù)25年不間斷地成為天主教的信仰守護者。作為獎勵你將獲得以下修正:


信仰守護者
利沃尼亞騎士團獲得「利沃尼亞守護者」直到我們不再是信仰守護者,給予以下效果:
年度教廷影響:+1.00
改善關(guān)系:+10.0%
教士忠誠均衡點:+10.0%
此修正將在我們重新獲得天主教宗教守護者的頭銜后再次生效。


The second column focuses on handling the Reformation while the middle one allows you to reform your knights and militarize them even further as they were. As the reward of the final mission you unlock the following government reform:

第二條線主要針對宗教改革,而中線允許你改革騎士團體并使其進一步軍事化。作為獎勵最終任務(wù)將為你解鎖以下政府改革:


十字軍帝國
我們再也不只是一個十字軍騎士團了,而是一個令一切帝國蒙塵的高效的騎士組織。我們對傳播正信的狂熱與我們士兵的嚴(yán)格紀(jì)律一樣無可匹敵。
對你可用由于:
√下列中的一項必須為真:利沃尼亞騎士團是天主教;是自建國;
政府機制:
繼承人可以成為將軍。
君主可以成為將軍。
啟用軍事化機制。
改革修正:
傳教力量:+2.0%
正統(tǒng)信仰容忍度:+2.00
對相鄰的異端或異教國家獲得永久戰(zhàn)爭借口。
正統(tǒng)信仰省份人力:+33.0%
行政容量修正:-50.0%
這是你目前在此級別上選擇的改革。

Note: modifiers are not final.
注意:修正還未敲定。


The final part of the mission tree is, well, about conquering and converting Ruthenia and Russia, as well developing these lands. "Support Our Brethren" is a mission where you are required to support other Catholic nations which border a powerful Heathen or Heretic country - most of the cases it is probably the Ottomans.

任務(wù)樹的最后一部分,嗯,是關(guān)于征服、轉(zhuǎn)化并發(fā)展魯塞尼亞和俄羅斯地區(qū)的。“支援我們的兄弟”要求你支援與強大的異端或異教國家相鄰的另一個天主教國家——通常這個強大的異端或異教國家都是奧斯曼。


That was all for the Livonian Mission Tree!

以上就是利沃尼亞騎士團的全部任務(wù)!


Last but not least we take a look at what the free patch has in store.

最后,還有一件重要的事:咱們來看看免費更新將會包括的內(nèi)容。


Protestantism is a very versatile religion which has fallen off a little bit since Catholicism has gained its buffs. We don’t think Protestantism is actually that much weaker compared to Catholicism. However, a good way to make Protestantism more appealing we have decided to add three new Church Aspects:

新教在游戲中非常靈活,用途多多,但這種優(yōu)勢在天主教加強后變得不那么明顯了。事實上,我們認(rèn)為新教與天主教相比并沒有那么不堪。為了讓新教更有吸引力,我們決定給它添加三種教會信條:


正名爭端?侵略擴張影響:-5%
戰(zhàn)時布道?月度厭戰(zhàn)度:-0.03
信仰領(lǐng)袖?月度自制度變化:-0.025


Additionally, we are also experimenting with a way to make swapping church aspects actually worth your time. Whenever you select a new Church Aspect you gain a passive modifier for 10 years which increase the effectiveness in of the Church Aspect:

另外,為了讓切換教會信條變得更有價值,我們還在試驗一種機制:每當(dāng)你選擇一項新的教會信條,你會得到一個10年的被動修正,增強該教會信條的效果。


宗教信條狂熱
生產(chǎn)效率:+10%
我們的信仰采納了新的信條,激勵人民按照這一新的規(guī)范生活。


I want to stress out that it is an experimental buff and NOT final. Chances are high that this can be changed throughout the development of the patch.

我要說明一下這種buff仍屬實驗,并沒有最終確定下來。在新內(nèi)容的開發(fā)過程中,這個設(shè)定變動的概率還是很高的。


Next is Reformed, which has received a more boring but direct buff to their fervors as they were rarely - if ever - picked by any nation; and this even before the buffs to Catholicisim. As such the following buffs were given:

接下來是改革宗。它使用宗教狂熱機制,提供的buff更乏味也更直接,畢竟很少有國家(如果真有的話)選擇追隨這一教派。而且這種尷尬在天主教被加強前早已存在了。鑒于此,我們給它增加了如下buff:


Trade Focus:?Gives now +10% Trade Steering additionally to the other modifiers
貿(mào)易焦點:在原有基礎(chǔ)上,增加+10%貿(mào)易引導(dǎo)。

War Focus:?Gives now +20% Manpower Recovery Speed additionally to the other modifiers
戰(zhàn)爭焦點:在原有基礎(chǔ)上,增加+20%人力恢復(fù)速度。

Stability Focus:?Gives now -10% Development Cost additionally to the other modifiers
穩(wěn)定焦點:在原有基礎(chǔ)上,增加-10%發(fā)展度提升花費。


Moving on to other parts of the free content. As some might be aware, the nations of the Baltic states were lacking some ideas. With the help of community posts we were able to add some proper ideas, and we want to thank you for the inspiration you gave us!

繼續(xù)來說說免費更新的其他內(nèi)容。正如有些人所意識到的,波羅的海國家缺乏獨有國家理念。得益于論壇中的這些討論(鏈接略),我們?yōu)樗鼈冊黾恿撕线m的理念,感謝在座各位為我們提供的靈感!


Here are the ideas for the following nations:

下面是這些國家的理念:


Livonian Order:

LIV_ideas = {
start = {
num_accepted_cultures = 2
missionaries = 1
}

bonus = {
manpower_in_true_faith_provinces = 0.2
}

trigger = {
tag = LIV
}
free = yes

liv_knights_of_livonia = {
discipline = 0.05
}
liv_hanseatic_merchants = {
global_trade_power = 0.1
}
liv_livonian_castles = {
fort_maintenance_modifier = -0.15
}
liv_baptizers_of_terra_mariana = {
global_missionary_strength = 0.02
papal_influence = 1
church_power_modifier = 0.05
}
liv_local_serfs = {
production_efficiency = 0.1
}
liv_promote_local_bishops = {
tolerance_own = 2
}
liv_the_new_infantry = {
infantry_power = 0.1
}
}

利沃尼亞騎士團

傳統(tǒng)
可接受文化數(shù)量+2
傳教士數(shù)量+1

野心
國教省份人力+20%

利沃尼亞騎士
訓(xùn)練度+5%

漢薩商人
全局貿(mào)易競爭力+10%

利沃尼亞的城堡
堡壘維護費用-15%

圣母之地的施洗者
傳教強度+2%
教廷影響力+1
教會力量+0.05
(譯者注:利沃尼亞地區(qū)在中世紀(jì)被稱為Terra Mariana圣母之地。游戲中亦有成就“圣母之地”要求使用里加開局,擁有全部波羅的海地區(qū)作為核心領(lǐng)土。)

本地嗇夫
生產(chǎn)效率+10%

晉升本地主教
國教容忍+2

新式陸軍
步兵戰(zhàn)斗能力+10%

Livonia:

LVA_ideas = {
start = {
discipline = 0.05
num_accepted_cultures = 2
}

bonus = {
global_trade_goods_size_modifier = 0.1
}

trigger = {
tag = LVA
}
free = yes

lva_legacy_of_the_knights = {
infantry_power = 0.15
}
lva_border_between_east_and_west = {
land_morale = 0.1
development_cost = -0.05
}
lva_livonian_hanseatic_cities = {
global_foreign_trade_power = 0.25
}
lva_livlandischer_landtag = {
stability_cost_modifier = -0.05
all_estate_loyalty_equilibrium = 0.1
}
lva_livonian_colonization = {
range = 0.25
global_colonial_growth = 10
}
lva_naval_professionalism = {
naval_morale = 0.2
}
lva_religious_tolerance = {
tolerance_of_heretics_capacity = 1
tolerance_heretic = 1
}
}

利沃尼亞

傳統(tǒng)
訓(xùn)練度+5%
可接受文化數(shù)量+2

野心
商品產(chǎn)出+10%

騎士團的遺產(chǎn)
步兵戰(zhàn)斗能力+15%

東方與西方之間
陸戰(zhàn)士氣+10%
發(fā)展度提升花費-5%

利沃尼亞的漢薩城邦
國外貿(mào)易力量+25%

利沃尼亞議會
穩(wěn)定度提升花費-5%
所有階層基準(zhǔn)忠誠度+10%

利沃尼亞殖民地
殖民范圍+25%
移民增長速度+10

海軍職業(yè)化
海戰(zhàn)士氣+20%

宗教容忍
異端容忍度+1
異端容忍度上限+1

Latgalia:

LTG_ideas = {
start = {
manpower_recovery_speed = 0.15
global_unrest = -1
}
bonus = {
fire_damage_received = -0.1
}
trigger = {
tag = LTG
}
free = yes
ltg_daugava_river_trade = {
trade_efficiency = 0.1
}
ltg_diplomatic_overtures = {
improve_relation_modifier = 0.3
}
ltg_religious_flexibility = {
tolerance_of_heretics_capacity = 2
}
ltg_latvian_people = {
num_accepted_cultures = 1
promote_culture_cost = -0.25
}
ltg_modernize_livonian_castles = {
defensiveness = 0.2
}
ltg_daina = {
prestige_decay = -0.01
}
ltg_reduction_of_noble_lands = {
global_autonomy = -0.05
nobles_influence_modifier = -0.1
}
}

拉特加利亞

傳統(tǒng)
人力恢復(fù)速度+15%
叛亂度-1

野心
受到火力傷害-10%

道加瓦河貿(mào)易
貿(mào)易效率+10%

外交提議
改善關(guān)系速度+30%

靈活的宗教政策
異端容忍度上限+2

拉脫維亞人
可接受文化數(shù)量+1
接受文化花費-25%

現(xiàn)代化利沃尼亞堡壘
堡壘防御+20%

代那民歌
威望衰減-1%

縮減貴族土地
自制度月度變化 -0.05%
貴族階層影響力-10%

Karelia?(and before you ask: no, they will not get any content, but I wanted to mention here too):

KRL_ideas = {
start = {
global_regiment_cost = -0.1
land_attrition = -0.1
}

bonus = {
manpower_recovery_speed = 0.15
}

trigger = {
tag = KRL
}
free = yes

krl_ladoge_fishing_industry = {
global_manpower_modifier = 0.15
}
krl_between_two_seas = {
global_ship_cost = -0.1
}
krl_the_sestra_river = {
trade_steering = 0.1
}
krl_the_two_karelian_realms = {
years_of_nationalism = -5
}
krl_baltic_shipyards = {
naval_forcelimit_modifier = 0.33
}
krl_valaam_monastery = {
global_missionary_strength = 0.01
yearly_patriarch_authority = 0.005
}
krl_from_the_varangians_to_the_greeks = {
global_trade_power = 0.1
}
}

卡累利阿(在你們提問之前,我已經(jīng)準(zhǔn)備好聲明了:卡累利阿不會被進一步細化,但我不想在這里漏掉它……)

傳統(tǒng)
征兵花費-10%
陸軍損耗-10%

野心
人力恢復(fù)速度+15%

拉多熱漁業(yè)
最大人力+15%

兩海之間
海軍維護費-10%

謝斯特拉河
貿(mào)易引導(dǎo)+10%

兩個卡累利阿王國
分離主義年數(shù)-5

波羅的海船塢
海軍上限+33%

瓦拉姆修道院
傳教力量+1%
年度牧首權(quán)威+0.5%

從瓦蘭吉人到希臘人
貿(mào)易競爭力+10%


Speaking of Livonia: the tag of Livonia is now a formable for Baltic German nations (which is also a new culture in the Baltic, followed by Riga and the Livonian Order).

說到利沃尼亞,現(xiàn)在它是一個可以由波羅的海地區(qū)日耳曼文化國家變身的可成立國家(利沃尼亞也是一種新的文化,也會是里加、利沃尼亞騎士團的主流文化)。


Note: Yes, we are aware of the irony of giving them a blue color considering Prussia is next to them.
注:我們能意識到在普魯士旁邊放上這么一坨藍色具有怎樣的諷刺意味。


Meanwhile, a new tag has been added which represents the Latvian natives of the Baltic, which also has the old color of Livonia if somebody wished it to have:

同時,我們加入了一個新的國家(拉特加利亞),代表拉脫維亞地區(qū)的波羅的土著,如果有人支持的話,它將繼承以前版本中利沃尼亞的地圖顏色。



Finally, one last word: the decisions about taking the Electorate of your subject were received very well, and people asked for it to become a standard mechanic. These decisions are now part of the base game and are no longer unlocked by the Teutonic mission tree. Additionally, the estate privilege "Grant Orthodox Autonomy" can now be unlocked through early missions of Poland, Lithuania and Venice too.

最后,再補充一點:占有附庸選帝侯資格的決議獲得好評如潮,許多人要求把它變成一種通用機制。那么今后這些決議將成為基礎(chǔ)游戲的一部分,不必由條頓任務(wù)才能解鎖。另外,“給予東正教會自治權(quán)”的階層特權(quán)也可以被波蘭、立陶宛、威尼斯的早期任務(wù)解鎖了。


That was it for today! Next week we will take a look at the content of our favorite OPM, Riga, along with some extra government reforms we're planning to add to the base game.

這就是今天的內(nèi)容!下周日志將關(guān)注我們最喜愛的一地小國:里加,以及我們計劃加入基礎(chǔ)游戲的幾類政府改革。


Until then I wish you all a nice week!

在那之前祝大家度過愉快的一周!



翻譯:Strategemata 李勛回來了 大馬士革的羊

校對:113322qwe1 三等文官猹中堂


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EU4開發(fā)日志 | 5/10 利沃尼亞騎士團的評論 (共 條)

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