国产精品天干天干,亚洲毛片在线,日韩gay小鲜肉啪啪18禁,女同Gay自慰喷水

歡迎光臨散文網(wǎng) 會員登陸 & 注冊

【PE】輪炸20炮 腳本

2022-12-21 18:12 作者:--Reisen--  | 我要投稿

可以自由使用,但請注明來源,遵守 License。
AvZ 版本:AvZ1 221001

/*
MIT License

Copyright (c) 2022 Reisen

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/

#define NOMINMAX
#include <algorithm>
#include <iterator>
#include <limits>
#include <random>
#include <set>
#include <vector>
#include "avz.h"
#include "fodder.h"
#include "showme/sm.h"

using namespace std;
using namespace AvZ;

MainObject* mo;
class : GlobalVar {
	void beforeScript() override {
		mo = GetMainObject();
	}
} _mo_initializer;

template <typename T>
bool RangeIn(T x, T l, T r) {
	return l <= x && x <= r;
}

template <class... Ts>
void Card(const vector<PlantType>& plant_types, Ts... args) {
	for(auto p: plant_types)
		Card(p, args...);
}

void TryCard(PlantType p, int r, int c) {
 ? ?InsertOperation([=](){
 ? ? ? ?int idx = GetCardIndex(p);
 ? ? ? ?if(idx != -1 && mo->seedArray()[idx].isUsable())
 ? ? ? ? ? ?CardNotInQueue(idx + 1, r, c);
 ? ?});
}

minstd_rand rng(0x14371437);

void set_random_pao_list() {
 ? ?InsertOperation([](){
 ? ? ? ?vector<Grid> pao_list;
 ? ? ? ?for(auto& p : alive_plant_filter)
 ? ? ? ? ? ?if(p.type() == COB_CANNON)
 ? ? ? ? ? ? ? ?pao_list.push_back({p.row() + 1, p.col() + 1});
 ? ? ? ?shuffle(pao_list.begin(), pao_list.end(), rng);
 ? ? ? ?SetNowTime();
 ? ? ? ?pao_operator.resetPaoList(pao_list);
 ? ?});
}

// Copyright (c) 2022 Crescendo
// License unknown = =
int check_hitcd(int row) {
 ? ?int hitCD = std::numeric_limits<int>::max();
 ? ?auto aa = GetPvzBase()->animationMain()->animationOffset()->animationArray();
 ? ?for(auto& zombie : alive_zombie_filter) {
 ? ? ? ?if(RangeIn(zombie.type(), {GARGANTUAR, GIGA_GARGANTUAR}) && zombie.row() == row - 1
 ? ? ? ? ? ?&& zombie.state() == 70 && int(zombie.abscissa()) <= 670) {
 ? ? ? ? ? ?float animation_progress = aa[zombie.mRef<uint16_t>(0x118)].circulationRate();
 ? ? ? ? ? ?if(animation_progress >= 0.648) continue;
 ? ? ? ? ? ?int remain_time = int((zombie.slowCountdown() > 0 ? 414 : 207) * (0.648 - animation_progress)) + 1;
 ? ? ? ? ? ?remain_time += zombie.freezeCountdown();
 ? ? ? ? ? ?hitCD = std::min(hitCD, remain_time);
 ? ? ? ?}
 ? ?}
 ? ?return hitCD;
}

TickRunner main_logic, cob_cannon_fixer;

#define dancings AliveFilter<Zombie>([](Zombie* z) { return z->type() == DANCING_ZOMBIE; })

void Script() {
	OpenMultipleEffective('Q', MAIN_UI_OR_FIGHT_UI);
	SelectCards({M_PUFF_SHROOM, SCAREDY_SHROOM, FLOWER_POT, SUNFLOWER, ICE_SHROOM, COFFEE_BEAN, PUMPKIN, CHERRY_BOMB, KERNEL_PULT, COB_CANNON});
	set_random_pao_list();
	plant_fixer.start(PUMPKIN, {}, 1333);
 ? ?ice_filler.start({{4, 9}});
	fodder.setCards({M_PUFF_SHROOM, SCAREDY_SHROOM, FLOWER_POT, SUNFLOWER});

	main_logic.pushFunc([](){
		SetNowTime();
		if(RangeIn(mo->gameClock() % 348, {149, 323})) {
			int r = mo->gameClock() % 348 == 323 ? 2 : 5;
			bool zombie_exist = false;
			for(auto& z : alive_zombie_filter)
				if(z.type() != IMP && RangeIn(z.row() + 1, r - 1, r + 1))
					zombie_exist = true;
			bool cond = mo->wave() == 20 ||
				(mo->wave() % 10 == 9 && NowTime(mo->wave() + 1) < -373);
			if(zombie_exist || !cond)
				pao_operator.pao(r, r == 2 ? 8.75 : 8.6625);
		}

 ? ? ? ?for(auto& z : alive_zombie_filter)
 ? ? ? ? ? ?if(z.type() == BACKUP_DANCER && z.row() == 5 && z.abscissa() < 600 && z.stateCountdown() == 100) {
 ? ? ? ? ? ? ? ?int t = 348 - (mo->gameClock() + 174) % 348;
 ? ? ? ? ? ? ? ?int y_dis = 15 + (100 - t) * 4 / 3;
 ? ? ? ? ? ? ? ?int x_dis = 686 - (int(z.abscissa()) + 78);
 ? ? ? ? ? ? ? ?if(x_dis * x_dis + y_dis * y_dis > 115 * 115)
 ? ? ? ? ? ? ? ? ? ?TryCard(CHERRY_BOMB, 6, 9);
 ? ? ? ? ? ?}

 ? ? ? ?for(int r : {1, 2, 5, 6})
 ? ? ? ? ? ?if(check_hitcd(r) <= 3)
 ? ? ? ? ? ? ? ?TryCard(CHERRY_BOMB, r, 9);
	});

	cob_cannon_fixer.pushFunc([](){
		int kp_idx = GetCardIndex(KERNEL_PULT), cob_idx = GetCardIndex(COB_CANNON);
		auto sa = mo->seedArray();
		if(!sa[kp_idx].isUsable() || !sa[cob_idx].isUsable()) return;
 ? ? ? ?if(mo->wave() == 20) return;
		for(auto& p : alive_plant_filter)
			if(p.hp() < 100 && p.state() == 35 && p.stateCountdown() + 125 > 751 + 625) {
				int r = p.row() + 1, c = p.col() + 1;
				SetNowTime(); Shovel(r, c); Card(KERNEL_PULT, r, c);
				set_random_pao_list();
				Delay(751); Card(KERNEL_PULT, r, c + 1); Card(COB_CANNON, r, c);
				set_random_pao_list();
				return;
			}
	});

	for(int wave = 1; wave <= 20; wave++) if(wave % 10 != 0)
 ? ? ? ?InsertTimeOperation(90, wave, [=](){
 ? ? ? ? ? ?int next_cob[2] = {348 + 90 - mo->gameClock() % 348, 348 + 90 - (mo->gameClock() + 174) % 348};
 ? ? ? ? ? ?set<int> a, b;
 ? ? ? ? ? ?if(next_cob[0] > 318) a.insert({1, 2});
 ? ? ? ? ? ?if(next_cob[1] > 318) a.insert({5, 6});
 ? ? ? ? ? ?for(auto& z : dancings) b.insert(z.row() + 1);
 ? ? ? ? ? ?vector<int> rows;
 ? ? ? ? ? ?set_intersection(a.begin(), a.end(), b.begin(), b.end(), back_inserter(rows));
 ? ? ? ? ? ?if(rows.empty()) return;
 ? ? ? ? ? ?int t = next_cob[a.count(5)];
 ? ? ? ? ? ?if(t > 341) {
 ? ? ? ? ? ? ? ?SetTime(t - 194, wave);
 ? ? ? ? ? ? ? ?fodder(rows, 60);
 ? ? ? ? ? ?} else {
 ? ? ? ? ? ? ? ?SetTime(90, wave);
 ? ? ? ? ? ? ? ?fodder(rows, t - 159 - 90);
 ? ? ? ? ? ?}
 ? ? ? ?});

 ? ?for(int wave : {10, 20})
 ? ? ? ?InsertTimeOperation(140, wave, [=](){
 ? ? ? ? ? ?int next_cob[2] = {348 + 140 - mo->gameClock() % 348, 348 + 140 - (mo->gameClock() + 174) % 348};
 ? ? ? ? ? ?set<int> a, b;
 ? ? ? ? ? ?if(next_cob[0] > 341)
 ? ? ? ? ? ? ? ?a.insert({1, 2});
 ? ? ? ? ? ?if(next_cob[1] > 341)
 ? ? ? ? ? ? ? ?a.insert({5, 6});
 ? ? ? ? ? ?for(auto& z : dancings)
 ? ? ? ? ? ? ? ?b.insert(z.row() + 1);
 ? ? ? ? ? ?vector<int> rows;
 ? ? ? ? ? ?set_intersection(a.begin(), a.end(), b.begin(), b.end(), back_inserter(rows));
 ? ? ? ? ? ?if(rows.empty())
 ? ? ? ? ? ? ? ?return;
 ? ? ? ? ? ?int time = max(next_cob[a.count(5)] - 194, 203);
 ? ? ? ? ? ?SetTime(time, wave);
 ? ? ? ? ? ?fodder(rows, 60);
 ? ? ? ?});

	auto ztl = mo->zombieTypeList();
	if(ztl[BUNGEE_ZOMBIE] || ztl[JACK_IN_THE_BOX_ZOMBIE])
		for(int w : {10, 20}) {
			SetTime(395 - 298, w);
 ? ? ? ? ? ?ice_filler.coffee();
 ? ? ? ?}
	SetTime(250 - 378, 20);
	pao_operator.pao(4, 7.5);
}

SMShowMe sm;

void Draw() {
 ? ?auto& bar_painter = sm.getPainter();
 ? ?for(auto& p : alive_plant_filter)
 ? ? ? ?if(p.type() == COB_CANNON && RangeIn(p.col(), {0, 6})) {
 ? ? ? ? ? ?double rate = 1.0 * p.hp() / p.hpMax();
 ? ? ? ? ? ?bar_painter.drawBar(p.xi() + 80, p.yi() - 10, rate, 120, 7, 1, 0xFF00FF00, SMPainter::RIGHT, {rate});
 ? ? ? ?}
}



【PE】輪炸20炮 腳本的評論 (共 條)

分享到微博請遵守國家法律
百色市| 五大连池市| 祁阳县| 左权县| 湖州市| 安远县| 防城港市| 友谊县| 马山县| 利津县| 巴彦淖尔市| 百色市| 洪泽县| 新巴尔虎右旗| 霍城县| 枣阳市| 黄浦区| 布尔津县| 华池县| 兰考县| 五原县| 册亨县| 科技| 大竹县| 姚安县| 长岭县| 东丰县| 年辖:市辖区| 长治市| 自贡市| 灯塔市| 宁夏| 元江| 江山市| 衢州市| 青铜峡市| 陇西县| 确山县| 新民市| 通许县| 汤原县|