3.8.3版群星的開局變量

花了幾天時(shí)間查了三十多個(gè)修飾效果文件,收集到的可以使用的法令效果,總共四百多條,可能還缺了一些歡迎大家補(bǔ)充。
另外問(wèn)下法令名稱和敘述怎么生效,我按照網(wǎng)上能查到的方法,在modifiers_3_l_english.yml或simp_chinese里添加相關(guān)名稱與描述,但進(jìn)入游戲后依然無(wú)法生效。
變量代碼:
weapon_type_strike_craft_weapon_fire_rate_mult = 0.05 艦載機(jī)射速+5%
weapon_type_strike_craft_weapon_damage_mult = 0.05 艦載機(jī)傷害+5%
weapon_type_strike_craft_speed_mult = 0.1 艦載機(jī)速度+10%
weapon_type_energy_weapon_damage_mult = 0.05 能量武器傷害+5%
veto_cost_mult = -0.5 否決話費(fèi)-50%
veto_cooldown_mult = -0.5 否決冷卻-50%
unemployment_resources_energy_upkeep_add = 2 失業(yè)者能量幣維護(hù)費(fèi)+2(減益)
tradition_cost_empire_size_mult = -0.4帝國(guó)規(guī)模產(chǎn)生的傳統(tǒng)花費(fèi)-40%
trade_value_mult = 1.0 貿(mào)易額+100%
terraforming_cost_mult = -0.75 環(huán)境改造花費(fèi)-75%
terraform_speed_mult = 0.4 環(huán)境改造速度+40%
subject_tech_cost_mult = -0.5 科技研究花費(fèi)-50%
stations_produces_mult = 1 軌道空間站的資源+100%
station_researchers_produces_mult = 0.4 研究站產(chǎn)出+40%
station_observers_unity_produces_add = 5 觀測(cè)哨站的凝聚力+5
station_observers_society_research_produces_mult = 0.10 每月社會(huì)學(xué)研究+10%
station_observers_society_research_produces_add = 5 觀測(cè)哨站的社會(huì)研究+5
station_observers_produces_mult = 0.5 觀測(cè)站生產(chǎn)+50%
station_observers_physics_research_produces_add = 5 觀測(cè)哨站的+5
station_observers_influence_produces_add = 0.1觀測(cè)哨站的影響力+0.10
station_observers_engineering_research_produces_add = 5 觀測(cè)哨站的工程研究+5
station_observers_energy_produces_add = 10 觀測(cè)哨站的能量幣+10
station_gatherers_produces_mult = 0.25 開采站產(chǎn)出+25%
station_gatherers_minerals_produces_mult = 0.1 開采站礦物產(chǎn)出+10%
station_gatherers_energy_produces_mult = 0.1 開采站能量產(chǎn)出+10%
starbases_upkeep_mult = -0.25 恒星基地維護(hù)費(fèi)-25%
starbase_upgrade_speed_mult = 0.2 恒星基地升級(jí)速度+20%
starbase_upgrade_cost_mult = -0.5 恒星基地升級(jí)費(fèi)用-50%
starbase_shipyard_build_speed_mult = 0.2 艦船建造速度+20%
starbase_shipyard_build_cost_mult = -0.5 造艦費(fèi)用-50%
starbase_modules_cost_mult = -0.1 恒星基地模塊花費(fèi)-10%
starbase_module_build_speed_mult = 0.4 恒星基地模塊建造速度+40%
starbase_defensive_war_ship_build_speed_mult = 0.25 造艦速度(防御戰(zhàn)爭(zhēng))+25%
starbase_defense_platform_capacity_add = 24 防御平臺(tái)上限+24
starbase_building_build_speed_mult = 0.4 恒星基地建筑建造速度+40%
spy_network_levels_add = 20 最大滲透等級(jí)+20
spy_network_decay_mult = -1 間諜網(wǎng)衰退-100%
spy_network_daily_value_mult = -0.5 滲透速度-50%(減益)
spy_network_daily_value_add = 1 滲透速度+1
species_leader_exp_gain = 0.25 領(lǐng)袖經(jīng)驗(yàn)獲得+25%
species_empire_size_mult = -0.5 人口產(chǎn)生的帝國(guó)規(guī)模-50%
shipsize_offspring_destroyer_build_speed_mult = 0.25 子嗣驅(qū)逐艦建造速度+25%
shipsize_offspring_cruiser_build_speed_mult = 0.25 子嗣驅(qū)巡洋建造速度+25%
shipsize_offspring_corvette_build_speed_mult = 0.25 子嗣護(hù)衛(wèi)艦建造速度+25%
shipsize_offspring_battleship_build_speed_mult = 0.25 子嗣戰(zhàn)列艦建造速度+25%
shipsize_frigate_build_speed_mult = 0.25 雷擊艦建造速度+25%
shipsize_destroyer_build_speed_mult = 0.25 驅(qū)逐艦建造速度+25%
shipsize_cruiser_build_speed_mult = 0.25 巡洋艦建造速度+25%
shipsize_corvette_build_speed_mult = 0.25 護(hù)衛(wèi)艦建造速度+25%
shipsize_colonizer_build_speed_mult = 1 殖民船建造速度+100%
shipsize_battleship_build_speed_mult = 0.25 戰(zhàn)列艦建造速度+25%
ships_upkeep_mult = -0.5 艦船維護(hù)費(fèi)用-50%
ships_energy_upkeep_mult = -0.5 艦船能量幣維護(hù)費(fèi)-50%
shipclass_starbase_hull_mult = 1 恒星基地船體值+100%
shipclass_starbase_damage_mult = 1 恒星基地傷害+100%
shipclass_mining_station_build_speed_mult = 0.5 開采站建造速度+50%
shipclass_mining_station_build_cost_mult = -0.5 開采站建造花費(fèi)-50%
shipclass_military_station_hull_mult = 1 防御平臺(tái)船體值+100%
shipclass_military_station_damage_mult = 1 防御平臺(tái)傷害+100%
shipclass_military_station_build_cost_mult = -0.5 防御平臺(tái)建造花費(fèi)-50%
shipclass_military_build_speed_mult = 0.25 軍用艦船建造速度+25%
ship_windup_mult = -0.25 超空間跳躍充能時(shí)間-25%
ship_weapon_range_mult = 0.5 艦船武器射程+50%
ship_weapon_damage = 8 艦船武器傷害+800%
ship_tracking_add = 50 追蹤+50
ship_speed_mult = 0.5 亞光速航速+50%
ship_shield_regen_add_static = 500 每日護(hù)盾再生+500
ship_shield_mult = 5 護(hù)盾承受值+500%
ship_shield_damage_mult = 0.10 護(hù)盾傷害+10%
ship_shield_add = 500000 護(hù)盾承受值+500000
ship_sensor_range_add = 2 探測(cè)范圍+2
ship_military_upkeep_mult = -0.5 軍用艦船維護(hù)費(fèi)-50%
ship_military_station_small_upkeep_mult = -0.25 防御平臺(tái)維護(hù)費(fèi)-25%
ship_military_station_small_cost_mult = -0.25 防御平臺(tái)建造花費(fèi)-25%
ship_military_cost_mult = -0.5 軍用艦船建造花費(fèi)-50%
ship_jumpdrive_cooldown_mult = -0.50 躍遷引擎冷卻-50%
ship_interstellar_speed_mult = 0.25 超光速速度+25%
ship_hyperlane_range_add = 4 艦船超空間探測(cè)距離+4
ship_hull_regen_add_static = 10 每日船體再生+10
ship_hull_regen_add_perc = 0.5 每日船體再生+50%
ship_hull_mult = 5.0 船體值+500%
ship_hull_add = 250000 船體值+250000
ship_ftl_jumpdrive_range_mult = 1.0 躍遷引擎范圍+100%
ship_fire_rate_mult = 6 艦船武器射速+600%
ship_evasion_mult = 0.4 閃避+40%
ship_disengage_opportunities_add = 0.2 撤離機(jī)會(huì)+0.20
ship_disengage_chance_mult = 0.75 戰(zhàn)斗撤離幾率+75%
ship_community_territory_speed_mult = 0.15 共同體亞光速航速+15%
ship_colonizer_cost_mult = -0.5 殖民船建造花費(fèi)-50%
ship_cloaking_strength_add = 3 隱形強(qiáng)度+3
ship_cloaking_detection_add = 5 探測(cè)強(qiáng)度+5
ship_base_speed_mult = 0.25 基礎(chǔ)艦船速度+25%
ship_armor_regen_add_static = 1.2 每日裝甲再生+1.2
ship_armor_regen_add_perc = 0.5 每日裝甲再生+50%
ship_armor_mult = 0.8 裝價(jià)值+80%
ship_armor_damage_mult = 0.10 裝甲傷害+10%
ship_armor_add = 5000 裝價(jià)值+5000
ship_archaeological_site_excavation_speed_mult = 0.50 考古發(fā)掘速度+50%
ship_archaeological_site_clues_add = 1 考古技能+1
ship_anomaly_research_speed_mult = 0.20 異?,F(xiàn)象研究速度+20%
ship_anomaly_generation_chance_mult = 0.20 異?,F(xiàn)象發(fā)現(xiàn)機(jī)會(huì)+20%
ship_accuracy_mult = 0.3 命中+30%
science_ship_survey_speed = 1 調(diào)查速度+100%
scavenge_debris_mult = 0.5 打撈殘骸獲得的資源+50%
rivalries_influence_produces_mult = 0.5 宿敵影響力收益+50%
resolutions_cost_mult = -0.2 星海共同體議案行動(dòng)花費(fèi)-20%
pop_resettlement_cost_mult = -1.0 強(qiáng)制遷移花費(fèi)-100%
pop_purge_speed = 1 人口凈化速度+100%
pop_job_amenities_mult = 0.15 崗位產(chǎn)出的舒適度+15%
pop_housing_usage_mult = -0.25 人口住房使用-25%
pop_happiness = 1.0 幸福度+100%
pop_growth_speed = 1 人口增長(zhǎng)速度+100%
pop_growth_from_immigration = -0.8 遷入導(dǎo)致的人口增長(zhǎng)-80%
pop_government_ethic_attraction = 0.5 主流思潮吸引力+505
pop_factions_produces_mult = 0.50 派系凝聚力收益+50%
pop_ethics_shift_speed_mult = 3 思潮轉(zhuǎn)化幾率+300%
pop_ethic_xenophobe_attraction_mult = 1 排外主義思潮吸引力+100%
pop_ethic_xenophile_attraction_mult = 1 親外主義思潮吸引力+100%
pop_ethic_spiritualist_attraction_mult = 2 唯心主義思潮吸引力+200%
pop_ethic_pacifist_attraction_mult = 1.4 和平主義思潮吸引力+140%
pop_ethic_militarist_attraction_mult = 1軍國(guó)主義思潮吸引力+100%
pop_ethic_materialist_attraction_mult = 1 唯物主義思潮吸引力+100%
pop_ethic_egalitarian_attraction_mult = 5 平等主義思潮吸引力+500%
pop_ethic_authoritarian_attraction_mult = 1 威權(quán)主義思潮吸引力+100%
pop_environment_tolerance = 2 宜居性+200%
pop_demotion_time_mult = -0.5 人口降級(jí)時(shí)間-50%
pop_decline_speed = 1 人口將低速率+100%
pop_citizen_happiness = 0.20 公民人口幸福度+20%
pop_category_slave_upkeep_mult = -0.50 奴隸維護(hù)費(fèi)-50%
pop_cat_worker_political_power = 0.30 人口舒適度使用-30%
pop_cat_worker_happiness = -0.2 勞工幸福度-20%
pop_cat_specialist_happiness = 0.05 專家幸福度+5%
pop_cat_slave_political_power = -0.25 奴隸政治權(quán)利-25%
pop_cat_slave_happiness = -0.1 奴隸幸福度-10%
pop_cat_ruler_political_power = 0.9 統(tǒng)治者政治權(quán)利+90%
pop_cat_ruler_happiness = 0.5 統(tǒng)治者幸福度+50%
pop_amenities_usage_organic_mult = 0.25 有機(jī)人口舒適度使用+25%
pop_amenities_usage_no_happiness_mult = -0.3 人口舒適度使用-30%
pop_amenities_usage_mult = 1 人口舒適度使用+100%
planet_telepaths_unity_produces_add = 3 靈能使產(chǎn)出的凝聚力+3
planet_technician_energy_produces_mult = 0.25 技工產(chǎn)出的能量幣+25%
planet_structures_upkeep_mult = -0.50 建筑與區(qū)劃維護(hù)費(fèi)-50%
planet_structures_energy_upkeep_mult = -0.15 區(qū)劃與建筑能量幣維護(hù)費(fèi)-15%
planet_structures_cost_mult = -0.15 建筑與區(qū)劃花費(fèi)-15%
planet_stability_add = 30 穩(wěn)定度+30
planet_sensor_range_add = 4 行星探測(cè)范圍+4
planet_resettlement_unemployed_mult = 0.50 自動(dòng)重新安置幾率+50%
planet_resettlement_unemployed_destination_mult = 0.25 自動(dòng)強(qiáng)制遷移目標(biāo)概率+25%
planet_researchers_upkeep_mult = -0.25 研究人員維護(hù)費(fèi)-25%
planet_researchers_produces_mult = 0.2 研究人員產(chǎn)出+20%
planet_refiners_produces_mult = -0.7 氣體精煉工產(chǎn)出-70%
planet_psionic_jobs_produces_mult = 0.2 靈能人口產(chǎn)出的資源+20%
planet_pops_upkeep_mult = -0.5 人口維護(hù)費(fèi)-50
planet_pops_unemployed_consumer_goods_upkeep_add = 1 失業(yè)人口消費(fèi)品維護(hù)費(fèi)+1
planet_pops_robotics_upkeep_mult = -0.10 機(jī)器人維護(hù)費(fèi)-10%
planet_pops_organics_food_upkeep_mult = -0.10 人口食物維護(hù)費(fèi)-10%
planet_pops_cyborgs_upkeep_mult = -0.2 義體人維護(hù)費(fèi)-20%
planet_pops_consumer_goods_upkeep_mult = -0.5 人口消費(fèi)品維護(hù)費(fèi)-50%
planet_pop_assembly_organic_mult = 0.5 有機(jī)人口生長(zhǎng)速度+50%
planet_pop_assembly_organic_add = 3 每月有機(jī)人口生長(zhǎng)+3
planet_pop_assembly_mult = 0.2 機(jī)械人口組裝速度+20%
planet_pop_assembly_add = 2 每月機(jī)械人口組裝+2
planet_pop_assemblers_upkeep_mult = 0.25 人口組裝花費(fèi)+25%
planet_orbital_bombardment_damage = -0.25 軌道轟炸傷害-25%
planet_miners_volatile_motes_produces_add = 0.2 礦工產(chǎn)出的易爆微粒+0.2
planet_miners_produces_mult = 0.7 礦工和戰(zhàn)略資源收集者產(chǎn)出+70%
planet_miners_minerals_produces_add = 1 礦工產(chǎn)出的礦物+1
planet_miners_engineering_research_produces_add = 1 礦工產(chǎn)出的工程學(xué)研究+1
planet_miners_alloys_produces_add = 1 礦工產(chǎn)出的合金+1
planet_metallurgists_upkeep_mult = -0.1 冶金師維護(hù)費(fèi)-10%
planet_max_subject_holding_buildings_add = 1 最大產(chǎn)地+1
planet_max_districts_mult = 0.2 最大區(qū)劃數(shù)+20%
planet_max_districts_add = 3 最大區(qū)劃數(shù)+3
planet_managers_produces_mult = 0.10 經(jīng)理產(chǎn)出+10%
planet_jobs_worker_produces_mult = 0.25 勞工人口資源產(chǎn)出+25%
planet_jobs_upkeep_mult = 0.25 崗位所需的維護(hù)費(fèi)+25%
planet_jobs_unity_upkeep_mult = -0.5 崗位所需的凝聚力維護(hù)費(fèi)-50%
planet_jobs_unity_produces_mult = 2 崗位產(chǎn)生的凝聚力+200%
planet_jobs_specialist_produces_mult = 0.1 專家人口資源產(chǎn)出+10%
planet_jobs_society_research_produces_mult = 5 崗位生產(chǎn)的社會(huì)學(xué)研究+500%
planet_jobs_slave_produces_mult = 0.2 奴隸人口資源產(chǎn)出+20%
planet_jobs_simple_drone_produces_mult = 0.05 低級(jí)子個(gè)體產(chǎn)出+5%
planet_jobs_ruler_produces_mult = 0.25 統(tǒng)治者人口資源產(chǎn)出+25%
planet_jobs_robotic_produces_mult = 0.05 機(jī)器人產(chǎn)出+5%
planet_jobs_productive_upkeep_mult = 0.05 資源生產(chǎn)崗位導(dǎo)致的維護(hù)費(fèi)+5%
planet_jobs_productive_produces_mult = 0.2 崗位生產(chǎn)的資源+20%
planet_jobs_produces_mult = 1 崗位生產(chǎn)的資源+100%
planet_jobs_physics_research_produces_mult = 5 崗位生產(chǎn)的物理學(xué)研究+500%
planet_jobs_minerals_produces_mult = 10 崗位生產(chǎn)的礦物+1000%
planet_jobs_food_produces_mult = 0.3 崗位生產(chǎn)的食物+30%
planet_jobs_engineering_research_produces_mult = 5 崗位生產(chǎn)的工程學(xué)研究+500%
planet_jobs_energy_upkeep_mult = -0.15 崗位能量幣維護(hù)費(fèi)-15%
planet_jobs_energy_produces_mult = 10 崗位生產(chǎn)的能量幣+1000%
planet_jobs_consumer_goods_upkeep_mult = -0.25 崗位消費(fèi)品維護(hù)費(fèi)-25%
planet_jobs_consumer_goods_produces_mult = 0.1 崗位生產(chǎn)的消費(fèi)品+10%
planet_jobs_complex_drone_produces_mult = 0.10 復(fù)合子個(gè)體產(chǎn)出+10%
planet_jobs_alloys_produces_mult = 1.2 崗位生產(chǎn)的合金+120%
planet_immigration_pull_mult = 1 遷入吸引力+100%
planet_immigration_pull_add = 100 遷入吸引力+100
planet_hyperlane_range_add = 10 行星超空間探測(cè)距離+10
planet_housing_mult = 1 住房+100%
planet_housing_add = 15 住房+15
planet_farmers_food_produces_add = 2 農(nóng)夫產(chǎn)出的食物+2
planet_executives_produces_mult = 0.10 執(zhí)行官產(chǎn)出+10%
planet_emigration_push_mult = -0.75 遷出推動(dòng)力-75%
planet_emigration_push_add = 100 遷出推動(dòng)力+100
planet_districts_cost_mult = -0.25 區(qū)劃花費(fèi)-25%
planet_crime_no_happiness_add = 30 反常度+30
planet_crime_mult = 1 犯罪度+100%
planet_crime_add = 40 犯罪度+40
planet_colony_development_speed_mult = 0.5 殖民地發(fā)展速度+50%
planet_clerks_unity_produces_add = 1 職員產(chǎn)出的凝聚力+1
planet_clear_blocker_time_mult = -0.5 清理障礙時(shí)間-50%
planet_buildings_cost_mult = 0.33 建筑花費(fèi)+33%
planet_building_build_speed_mult = -0.75 行星建造速度-75%
planet_branch_offices_energy_produces_add = 1 分部收入+1
planet_bio_trophies_unity_produces_mult = 0.05 活體陳設(shè)生產(chǎn)的凝聚力+5%
planet_bio_trophies_produces_mult = 0.10 活體陳設(shè)產(chǎn)出+10%
planet_artisans_produces_mult = 0.3 工匠產(chǎn)出+30%
planet_army_build_speed_mult = 1.0 陸軍建造速度+100%
planet_amenities_no_happiness_add = 10 舒適度+10
planet_amenities_mult = 0.25 舒適度+25%
planet_amenities_add = 15 舒適度+15
planet_administrators_upkeep_mult = 0.2 官僚維護(hù)費(fèi)+20%
planet_administrators_produces_mult = 0.4 官僚產(chǎn)出+40%
num_tech_alternatives_add = 1 備選科技+1
monthly_trades_volatile_motes_produces_add = 5 高爆粉塵+5
monthly_trades_rare_crystals_produces_add = 5 稀有水晶+5
monthly_trades_exotic_gases_produces_add = 5 奇異瓦斯+5
monthly_trades_energy_produces_add = 50 能量幣+50
monthly_loyalty = 2.5 每月忠誠(chéng)度變化+2.5
modify_species_cost_mult = -0.25 物種修飾特殊項(xiàng)目花費(fèi)-25%
mod_ship_naval_cap_usage_mult = -0.75 海軍容量使用-75%
megastructure_build_speed_mult = 3.0 巨星結(jié)構(gòu)建造速度+300%
local_trade_protection_add = 5 領(lǐng)袖負(fù)面特質(zhì)上限-2
lithoid_pop_happiness = -0.25 石質(zhì)類人口幸福度-25%
lithoid_pop_growth_speed_reduction = 0.75 石質(zhì)類人口增長(zhǎng)削減75%
leaders_upkeep_mult = 0.5 領(lǐng)袖維護(hù)費(fèi)+50%
leaders_cost_mult = 0.20 領(lǐng)袖花費(fèi)+20%
leader_age = 20 領(lǐng)袖預(yù)期壽命+20年
knights_independent_category_produces_mult = -0.5 騎士領(lǐng)主和騎士崗位的產(chǎn)出-50%
job_warrior_drone_add = 2 領(lǐng)袖負(fù)面特質(zhì)上限-2
job_unifier_add = 2 作戰(zhàn)子個(gè)體崗位+2
job_titan_hunter_per_pop = 0.05 每20個(gè)人口提供+1個(gè)巨獸獵手崗位 # 1 per 20
job_titan_hunter_add = 1 巨獸獵手崗位+1
job_technician_drone_add = 1 技工子個(gè)體崗位+1
job_soldier_stability_add = 10 士兵崗位產(chǎn)出的穩(wěn)定度+10
job_soldier_add = 2 士兵崗位+2
job_entertainer_add = 2 演藝人員崗位+2
job_duelist_per_pop = 0.1 每10個(gè)人口提供+1個(gè)決斗者崗位
job_deviant_drone_per_crime = 0.03 每33個(gè)行星犯罪度+1個(gè)反常子個(gè)體崗位
job_deviant_drone_add = 1 反常子個(gè)體崗位+1
job_culture_worker_add = 2 文化工作者崗位+2
job_criminal_per_crime = 0.03 每33行星犯罪度+1個(gè)罪犯崗位
job_criminal_add = 3 罪犯崗位+3
job_corrupt_drone_per_crime = 0.03 每33個(gè)行星犯罪度+1個(gè)腐化子個(gè)體崗位
job_corrupt_drone_add = 1 腐化子個(gè)體崗位+1
job_clerk_per_pop = 0.5 每2個(gè)人口提供+1個(gè)職員崗位
intel_reconnaissance_level_add = 20 主動(dòng)偵察產(chǎn)生的情報(bào)等級(jí)+20
intel_gain_speed = 0.10 獲取其他帝國(guó)情報(bào)的速度+10%
intel_encryption_mult = 0.25 加密+25%
intel_encryption_add = 4 加密+4
habitability_ceil_add = 0.1 物種宜居性上限+10%
gdf_ship_alloys_cost_mult = -0.25 泛星系防衛(wèi)軍艦船合金花費(fèi)-25%
force_disparity_fire_rate_mult = 0.5 戰(zhàn)力差距加成+50%
first_contact_speed_mult = -1 第一次接觸發(fā)現(xiàn)速度-100%
first_contact_clues_add = 5 第一次接觸技能+5
federation_unity_produces_add = 1 崗位生產(chǎn)的凝聚力+1
federation_experience_add = 3 每月經(jīng)驗(yàn)+3
faction_approval = -0.5 拍戲贊同度-50%
external_leader_pool_add = 2 外籍領(lǐng)袖儲(chǔ)備規(guī)模+2
espionage_operation_skill_add = 1 行動(dòng)技能+1
espionage_operation_difficulty_add = 4 行動(dòng)難度+4
espionage_operation_cost_mult = -0.3 行動(dòng)花費(fèi)-30%
envoys_add = 1 可派遣的特使+1
envoy_improve_relations_mult = 0.25 特使改善關(guān)系+25%
empire_size_systems_mult = -0.10 恒星系產(chǎn)生的帝國(guó)規(guī)模-10%
empire_size_pops_mult = -0.02 人口產(chǎn)生的帝國(guó)規(guī)模-2%
empire_size_mult = -0.05 帝國(guó)規(guī)模-5%
empire_size_districts_mult = -0.1 區(qū)劃產(chǎn)生的帝國(guó)規(guī)模-10%
empire_size_colonies_mult = -0.1 殖民地產(chǎn)生的帝國(guó)規(guī)模-10%
empire_size_branch_office_mult = -0.1 分布產(chǎn)生的帝國(guó)規(guī)模-10%
empire_size_add = -2 帝國(guó)規(guī)模-2
emergency_measures_cooldown_mult = -0.5 緊急措施冷卻-50%
edicts_upkeep_mult = -0.25 法令維護(hù)費(fèi)-25%
district_mining_max = 8 采礦區(qū)最大建造數(shù)量+8
district_generator_max = 4 發(fā)電區(qū)劃最大建造數(shù)量+4
district_farming_max = 6 農(nóng)業(yè)區(qū)劃最大建造數(shù)量+6
diplomacy_upkeep_mult = -0.5 外交協(xié)議維護(hù)費(fèi)-50%
diplo_weight_technology_mult = 0.2 科技產(chǎn)生的外交權(quán)重+22%
diplo_weight_pops_mult = 0.2 人口數(shù)產(chǎn)生的外交權(quán)重+20%
diplo_weight_naval_mult = 0.25 艦隊(duì)實(shí)力產(chǎn)生的外交權(quán)重+25%
diplo_weight_mult = 1 外交權(quán)重+100%
diplo_weight_envoys_mult = 0.10 特使產(chǎn)生的外交權(quán)重+10%
diplo_weight_economy_mult = 0.2 經(jīng)濟(jì)產(chǎn)生的外交權(quán)重+20%
diplo_action_acceptance_add = 1000 外交接受度+1000
difficulty_modifier_mult = 1.0 難度導(dǎo)致的接電腦修正乘數(shù)+100% # Only active with Difficulty Adjusted AI Modifiers setting
damage_vs_rival_mult = 0.05 對(duì)宿敵的傷害+5%
damage_vs_player_crisis_mult = 0.2 對(duì)希圖化身天災(zāi)的文明傷害+20%
damage_vs_country_type_tiyanki_mult = 0.1 對(duì)緹揚(yáng)奇的傷害+10%
damage_vs_country_type_swarm_mult = 0.2 對(duì)普雷索林生物的傷害+20%
damage_vs_country_type_guardian_stellarite_mult = 0.25 對(duì)噬星者的傷害+25%
damage_vs_country_type_guardian_sphere_mult = 0.25 對(duì)無(wú)限神機(jī)的傷害+25%
damage_vs_country_type_guardian_scavenger_bot_mult = 0.25 對(duì)拾荒者機(jī)器人的傷害+25%
damage_vs_country_type_guardian_horror_mult = 0.25 對(duì)位面之魘傷害+25%
damage_vs_country_type_guardian_hiver_mult = 0.25 對(duì)小行星蜂群傷害+25%
damage_vs_country_type_guardian_hatchling_mult = 0.25 對(duì)虛空慈孽傷害+25%
damage_vs_country_type_guardian_elderly_tiyanki_mult = 0.25 對(duì)緹揚(yáng)奇祖母?jìng)?25%
damage_vs_country_type_guardian_dreadnought_mult = 0.25 對(duì)自動(dòng)無(wú)畏戰(zhàn)艦的傷害+25%
damage_vs_country_type_guardian_dragon_mult = 0.25 對(duì)以太巨龍傷害+25%
damage_vs_country_type_gray_mult = 0.15 對(duì)灰蠱風(fēng)暴的傷害+15%
damage_vs_country_type_gray_goo_mult = 0.2 對(duì)納米機(jī)器人的傷害+20%
damage_vs_country_type_fallen_empire_mult = 0.25 對(duì)失落帝國(guó)的傷害+25%
damage_vs_country_type_extradimensional_mult = 0.2 對(duì)破界者的傷害+20%
damage_vs_country_type_extradimensional_3_mult = 0.2 對(duì)狂熱者的傷害+20%
damage_vs_country_type_extradimensional_2_mult = 0.2 對(duì)背道者的傷害+20%
damage_vs_country_type_drone_mult = 0.33 對(duì)古代采礦無(wú)人機(jī)的傷害+33%
damage_vs_country_type_dormant_marauders_mult = 0.5 對(duì)掠奪者的傷害+50%
damage_vs_country_type_crystal_mult = 0.33 對(duì)晶態(tài)實(shí)體的傷害+33%
damage_vs_country_type_cloud_mult = 0.33 對(duì)虛空之云的傷害+33%
damage_vs_country_type_awakened_marauders_mult = 0.5 對(duì)覺(jué)醒掠奪者的傷害+50%
damage_vs_country_type_awakened_fallen_empire_mult = 0.25 對(duì)覺(jué)醒帝國(guó)的傷害+25%
damage_vs_country_type_amoeba_mult = 0.33 對(duì)太空變形蟲的傷害+33%
damage_vs_country_type_ai_empire_mult = 0.2 對(duì)肅正協(xié)議傷害+20%
country_war_exhaustion_mult = -0.2 厭戰(zhàn)度獲得-20%
country_volatile_motes_produces_mult = -0.5 高爆粉塵-50%
country_unity_produces_mult = -0.5 凝聚力-50%
country_trust_growth = 1 信任度增長(zhǎng)+100%
country_trust_cap_add = 25 信任度上限+25
country_trade_fee = 0.1 市場(chǎng)中介費(fèi)+10%
country_subject_power_penalty_mult = 2.0 附屬實(shí)力關(guān)系懲罰+200%
country_starbase_influence_cost_distance_mult = -0.75 恒星基地影響力距離花費(fèi)-75%
country_starbase_capacity_add = 10 恒星基地容量+10
country_sr_zro_produces_mult = 0.1 澤珞+10%
country_society_tech_research_speed = 0.10 研究速度社會(huì)學(xué)+10%
country_society_research_produces_mult = -1 社會(huì)研究-100%
country_shoulders_influence_produces_add = 0.50 每月影響力+0.5
country_resource_max_sr_dark_matter_add = 185000 暗物質(zhì)儲(chǔ)存上限+185000
country_resource_max_add = 100000 資源儲(chǔ)存上限+100000
country_rare_crystals_produces_mult = 0.3 稀有水晶+30%
country_produces_mult = 0.05 每月資源+5%
country_power_projection_influence_produces_mult = -1 力量投射產(chǎn)出的影響力-100%
country_power_projection_influence_produces_add = 2 力量投射產(chǎn)出的最大影響力+2
country_pop_enslaved_mult = 0.40 努伊人口比例40%
country_physics_tech_research_speed = 0.10 研究速度物理學(xué)+10%
country_physics_research_produces_mult = 0.03 物理研究+3%
country_occupation_armies_add = 3 最大占領(lǐng)軍+3 #this brings the number up to 8
COUNTRY_NAVAL_COVERAGE_MULT = 1 海軍覆蓋率+100%
country_naval_cap_mult = 10 海軍容量+1000%
country_naval_cap_add = 660 海軍容量+660
country_minerals_produces_mult = 0.3 礦物+30%
country_leader_pool_size = 1 領(lǐng)袖儲(chǔ)備規(guī)模+1
country_influence_produces_mult = 0.8 影響力+80%
country_government_civic_points_add = 1 國(guó)民理念槽位+1
country_galactic_standard_influence_produces_add = 1 每月影響力+1
country_food_produces_mult = 0.03 食物+3%
country_first_league_homeworld_society_research_produces_add = 10 社會(huì)研究+10
country_first_league_homeworld_engineering_research_produces_add = 10 工程研究+10
country_first_contact_influence_produces_add = 0.65 每月影響力+0.65
country_extended_payout_minerals_produces_add = 40 每月礦物+40
country_extended_payout_energy_produces_add = 40 每月能量幣+40
country_exotic_gases_produces_mult = 0.3 奇異瓦斯+30%
country_engineering_tech_research_speed = 0.15 研究速度工程學(xué)+15%
country_engineering_research_produces_mult = 0.3 工程研究+30%
country_energy_produces_mult = 0.5 能量幣+50%
country_enclave_capacity_add = 1 傭兵城邦容量+1
country_edict_fund_add = 10 法令經(jīng)費(fèi)+10
country_dessanu_volatile_motes_produces_add = 1 每月易爆微粒+1
country_dessanu_sr_living_metal_produces_add = 1 每月活體金屬+1
country_dessanu_rare_crystals_produces_add = 1 每月稀有水晶+1
country_dessanu_exotic_gases_produces_add = 1 每月異星天然氣+1
country_custodian_influence_produces_add = 5 每月影響力+5
country_covenant_influence_produces_add = 5 每月影響力+5
country_cost_mult = -0.25 所有花費(fèi)-25%
country_consumer_goods_produces_mult = 0.15 消費(fèi)品+15%
country_consumer_goods_cost_mult = -0.20 消費(fèi)品維護(hù)費(fèi)-20%
country_concessions_energy_produces_add = 100 每月影響力+100
country_claim_influence_cost_mult = -0.2 宣稱影響力花費(fèi)-20%
country_border_friction_mult = -0.5 邊境摩擦-50%
country_base_unity_produces_add = 20 每月凝聚力+20
country_base_minerals_produces_add = 50 每月礦物+50
country_base_influence_produces_add = 3 每月影響力+3
country_base_food_produces_add = 50 每月食物+50
country_base_energy_produces_add = 200 每月能量幣+200
country_alloys_produces_mult = 0.3 合金+30%
country_ai_uprising_minerals_produces_add = 100 每月礦物+100
country_ai_uprising_energy_produces_add = 100 每月能量幣+100
country_agendas_unity_produces_add = 20 凝聚力+20
councilor_skill_add = 2 有效內(nèi)閣官員技能+2
councilor_gestalt_scientist_exp_gain = 1.00 意識(shí)結(jié)點(diǎn)經(jīng)驗(yàn)獲得+100%
councilor_gestalt_governor_exp_gain = 1.00 生長(zhǎng)節(jié)點(diǎn)經(jīng)驗(yàn)獲得+100%
councilor_gestalt_general_exp_gain = 1.00 管控節(jié)點(diǎn)經(jīng)驗(yàn)獲得+100%
councilor_exp_gain = 0.2 內(nèi)閣官員經(jīng)驗(yàn)增長(zhǎng)+20%
council_agenda_progress_speed = 0.5 內(nèi)閣議程速度+50%
commercial_pact_mult = 0.5 商業(yè)協(xié)議效率+50%
command_limit_add = 100 艦隊(duì)指揮上限+100
category_psionics_research_speed_mult = 0.4 研究速度靈能理論+40%
category_computing_research_speed_mult = 0.15 研究速度計(jì)算技術(shù)+15%
category_biology_research_speed_mult = 0.5 研究速度生物學(xué)+50%
catapult_spread_mult = 0.75 量子彈弓準(zhǔn)確度+75%
catapult_range_mult = 0.75 量子彈弓作用距離+75%
branch_office_value_mult = 0.10 分布價(jià)值+10%
biological_pop_happiness = 0.1 生物人口幸福度+10%
biological_pop_growth_speed = 0.1 生物人口增長(zhǎng)速度+10%
army_starting_experience_add = 100 陸軍初始經(jīng)驗(yàn)+100
army_morale_damage_mult = 0.10 陸軍士氣傷害+10%
army_morale = 0.4 陸軍士氣+20%
army_health = 0.2 陸軍生命值+20%
army_defense_morale_mult = 0.15 防御部隊(duì)士氣+15%
army_defense_health_mult = 0.20 防御部隊(duì)生命值+20%
army_damage_mult = 0.5 陸軍傷害+50%
army_collateral_damage_mult = 1 陸軍連帶傷害+100%
armies_upkeep_mult = -0.5 陸軍維護(hù)費(fèi)-50%
armies_cost_mult = -0.5 陸軍花費(fèi)-50%
all_technology_research_speed = 0.20 研究速度+20%
add_base_country_intel = 20 基礎(chǔ)情報(bào)等級(jí)+20